#include <vector>#include <map>#include <qtimer.h>#include <qthread.h>#include <QGLViewer/qglviewer.h>#include "healpixmap.h"#include "enums.h"Include dependency graph for skytexture.h:

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Classes | |
| class | SkyTexture |
Typedefs | |
| typedef std::vector< long > | PixLUT |
| typedef std::map< int, PixLUT > | PixLUTCache |
| typedef std::vector<long> PixLUT |
Definition at line 22 of file skytexture.h.
| typedef std::map<int, PixLUT > PixLUTCache |
Definition at line 27 of file skytexture.h.
1.4.7